Space Odyssey (A unity 3D engine game)

A unique interactive 3D Endless runnner game set in the space theme,with immersive gaming experience and dramatical sound effects.

  • Rating:
  • Project Nature: Minor
  • Technology: C#,Visual Studio,Unity-3D engine
  • Completed: 17 Dec 2017

It started as a passion to create an immersive game to cut boredom during summer vacation and developed into a minor project for 5th semester.

Deciding as to choose between Unity and Unreal where the later has a very good shader and customize graphics automatically to the best. I was literally hoping for something that has more performance given higher graphical resolution compromise the low end devices' performance.So I chose Unity.The game has infinite tiles which render repetitvely as the one before it get destroys keeping minimum usage of RAM.It also had particle system for shooting lasers and animation for planetary annihilation and a log of high score and the recent score. The speed of rendering increases as the game progress and the user has to maneouver swiftly before colliding with any planet. The music was non-properiatary and imposed the space theme effectively.